(1.3b2) Graph lock button triggers opening a transition

Reality.Stop() 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 4

Okay, this is a bit of a weird one, best explained by a .gif.

In the gif, I press the lock button about three times (I originally started doing this because I noticed the twitching), then the transition opens (I don't even think it is selected).  Then I go back and do it again, where it happens on the second click.

Not exactly serious.... but weird.

Bolt Version:
Unity Version:
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.NET Version (API Compatibility Level):

Seems fixed! 

Satisfaction mark by Reality.Stop() 3 years ago
Pending Review

Thanks for the report! Yeah, there are a few twitches like that that appeared when refactoring the animation code to be faster. I'll get that fixed for the next beta.

Fixed in Beta

So I think this should be fixed in the next beta, but I'm having a really hard time reproducing it. It's such an odd bug that I have no idea what's actually happening! Feel free to reopen if you encounter it again.

The jitter / twitch will definitely be fixed.