+1
Cannot Reproduce

(1.3b2) More than one Bolt.SceneVariables singleton (NOT due to import)

Reality.Stop() 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 1

When doing regular work in 1.3b2, I got the following error:


There was only one Scene Variables component present in the scene (I ran a search), and only one scene loaded.  It persisted through restarting Unity.  To eliminate it, I removed the Scene Variables component, let Bolt make a new object with the Scene Variables component and copied the values of the Variables component to the new instance.  Then removed the old instance.  This fixed the error.


I do not know the ultimate cause, as it just appeared and I've only gotten it once.  

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Cannot Reproduce

Thanks for the report, but without reproduction steps I cannot see what's wrong. Please post again if you figure out why it happened!