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why System.Object and its derived classes (exclude UnityEngine.Object) are not supported by Bolt?
By my current understanding, bolt supports UnityEngine.Object and its derived class.
But there is no way to use any other custom classes (inherited from System.Object) for Unit and Variable types.
Could you please let me know the design/implement consideration behind this limitation? Thansk.
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Unity Version:
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Answer

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Answer
You can, you just have to add them to the types via the Unit Options Wizard, and it will generate units for those classes from then on. It definitely supports standard C# classes!
Customer support service by UserEcho
You can, you just have to add them to the types via the Unit Options Wizard, and it will generate units for those classes from then on. It definitely supports standard C# classes!