0
Fixed

flow graph frameskip

squirtzMD 4 years ago updated by Lazlo Bonin (Lead Developer) 4 years ago 3

I'm not sure what's causing this, but I have a flow graph that is completely stopping all functions including update randomly for a split second while the game continues to run.


I took a video of this happening, you can see that the object on screen jittering corresponds to a momentary lack of input from "mouse button down" (I tested this with an update event going into a "printstring" and saw the same thing)

https://streamable.com/u7sj4

this occurs across all scripts regardless of their simplicity

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):

I apologize, not a bug. after browsing the forums I found that bolt taxes the editor but is fine on build. I am going to leave this here for others

Fixed in Beta

Going to mark this as fixed in beta, because 1.3 introduces a huge performance boost for editor window. Let me know if you still get the issue then.