0
Fixed

Bolt not working, not used yet...

SamWelker 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 3

I installed a number of packages into Unity and added Bolt.


After setting up bolt I began getting an error.


Here is the error:

ArgumentException: An element with the same key already exists in the dictionary.
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.


and here is the stack:

[Exception] ArgumentException: An element with the same key already exists in the dictionary.
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Collections.Generic.Dictionary2[System.Reflection.Assembly,System.Collections.Generic.Dictionary2[System.String,Ludiq.XmlDocumentationTags]].Add() /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:404

XmlDocumentation.BackgroundWork() C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Documentation/XmlDocumentation.cs:53

MonoMethod.Invoke() /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

MonoMethod.Invoke() /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

MethodBase.Invoke() /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

Ludiq.BackgroundWorker+<>cDisplayClass0_0.<.cctor>b4() C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55

BackgroundWorker.Work() C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142

Debug.LogException()

Ludiq.<>cDisplayClass21_0.<Work>b0() C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:146

EditorApplication.Internal_CallDelayFunctions()

-----------------------------

Any idea what I might be able to do to get this resolved?

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
GOOD, I'M SATISFIED
Satisfaction mark by SamWelker 3 years ago

I'm on Windows 10 and using Unity 2017.3.0f3

+1
Fixed in Beta

Hi Sam, very sorry for the late reply on this.

This issue will be fixed in v.1.3+. Thanks for your report.