0
Fixed (Unreleased)

Icons.cs Issus

Blaubluter 1 month ago updated by Lazlo Bonin (Lead Developer) 4 weeks ago 1

Hi, kann ich das Beheben  irgendwie ?  


NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.SceneToolbars.DrawToolbar (UnityEditor.SceneView sceneView, Ludiq.Peek.ToolbarControl toolbarControl, UnityEngine.GameObject[] targets) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:206)
Ludiq.Peek.SceneToolbars.OnSceneGUI (UnityEditor.SceneView sceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:165)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.SceneToolbars:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/SceneToolbars.cs:191)
Ludiq.Peek.SceneViewIntegration:OnSceneGUI(SceneView) (at Assets/Ludiq/Ludiq.Peek/Editor/Integration/SceneViewIntegration.cs:57)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

NullReferenceException: Object reference not set to an instance of an object
Ludiq.PeekCore.Icons.GetScriptTypeIcon (System.String scriptName) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:431)
Ludiq.PeekCore.Icons.GetCustomTypeIcon (System.Type type, System.Boolean inherit) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:233)
Ludiq.PeekCore.Icons.Type (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:134)
Ludiq.PeekCore.Icons.Icon (System.Type type) (at Assets/Ludiq/Ludiq.PeekCore/Editor/Interface/Icons/Icons.cs:107)
Ludiq.Peek.GameObjectToolbar.UpdateTools (System.Collections.Generic.IList`1[T] tools) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Objects/Builtin/GameObjectToolbar.cs:125)
Ludiq.Peek.Toolbar.Update () (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Toolbar.cs:26)
Ludiq.Peek.TreeViewToolbars.Draw (System.Boolean drawIcon, Ludiq.Peek.ToolbarControlProvider toolbarControlProvider, UnityEngine.Object target, UnityEngine.Object[] targets, System.Boolean isSelected, System.String label, UnityEngine.Rect contentPosition, UnityEngine.Rect rowPosition, System.Boolean hasFocus) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:69)
UnityEngine.Debug:LogException(Exception)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:109)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:142)
Ludiq.Peek.HierarchyToolbars:OnHierarchyItemGUI(Int32, Rect) (at Assets/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/HierarchyToolbars.cs:54)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Unity Version:
2021.2.0
Peek Version:
Final ?
Fixed (Unreleased)

Thank you for the report. This will be fixed in v.1.4.1.