Unity Bug

Can't edit reflection probe bounding box

Autarkis 9 months ago updated by Lazlo Bonin (Lead Developer) 9 months ago 1

I'm trying to edit the bounds of reflection probes using Peek minimalist workflow. 
If I click on edit bounding box, I can see the reflection bounding box and the anchors that allow for resizing, but as soon as I click in the inspector to rotate the editor camera, the bounds go away.

I see that an issue that sounds similar exists https://support.ludiq.io/en/communities/41/topics/4102-edit-collider-button-and-similar-inspector-tools-are-not-working but I'm able to edit collider bounds fine with Peek, so I figured my issue is similar but unrelated.

Unity Version:
Peek Version:
Unity Bug

Hi Autarkis,

Sorry you're experiencing this issue and thanks for the bug report.

I can confirm the issue happens on my end as well.

Unfortunately, this happens at the Unity-level and as far as I know, there is nothing I can do to fix it.

You are right that it seems to be highly similar to the Edit Collider issue, where secondary inspector windows are unable to properly enable the specialized edit tool.

I would recommend reporting the issue to Unity along with the Edit Collider issue link: https://issuetracker.unity3d.com/issues/you-cannot-resize-a-box-collider-when-you-have-two-inspectors