Peek gone crazy after overlaping menu and object

zipo13 11 months ago updated by Lazlo Bonin (Lead Developer) 10 months ago 6

Just started to use Peek.

When by mistake I tried to move an asset that the click menu was under the asset didnt move and the click menu appeared. (This is OK).

But when I tried to move it when the click menu was not under it anymore, the asset would not move or another asset would move.

The only I found to get rid of this is to move to another scene and get back to this one.

Unity Version:
2020.1.9.f1 Personal
Peek Version:

Upon further testing after any click on the peek toolbar, the object becomes unusable.


Hi Zipo13,

Thanks for the bug report and sorry you're experiencing this issue. It seems like the MouseUp event isn't firing properly somehow. I'll have a look soon!

Fixed (Unreleased)

Hi Zipo13,

Sorry for the late update. I finally found & fixed the cause for this pesky bug. It will be included in Peek v.1.3.2.


Thank you for the update.

I will test it as soon as 1.3.2 comes out.


I've installed 1.3.2 and the bug seems to be fixed.