So the whole purpose of Peek is to get rid of the Inspector tab, and access all component options right on the Scene tab, right? "Inspect game objects, components and materials with contextual toolbars without having to open the inspector."
• if you get rid of the Inspector tab and you want to add a tag or a layer to a game object, then you have to add the Inspector tab again to your layout.
• if you want to access the import settings of your sprites, you have to add the Inspector tag again.
• if you want to access the Animator transition settings, you have to add the Inspector tab again.
Am I missing something here? is there a way of doing all those things without having to momentarily re-add the inspector?
Thanks in advance!
Customer support service by UserEcho