We had a couple crashes today that seem to be due to Peek, see attached logs.
Thanks for the report, I'm sorry you're experiencing this issue.
I looked at the logs and indeed it seems like they are caused by Peek features being used, but the crash themselves occur in the Unity side of things by calling built-in API.
For tabs, the crash occurs in:
For previews, the crash occurs in:
I can only recommending submitting a bug report with the Unity bug reporter, because I cannot fix the internals of those methods on my end. Feel free to link them to this thread if it may point them in the right direction.
Customer support service by UserEcho