
0
Cannot Reproduce
Hierarchy does not remember expanded/hidden items in pinned mode
In non-pinned mode, the hierarchy panel remembers which game objects you've expanded to look at their child objects.
In pinned mode, the hierarchy panel does not remember.
Repro steps:
1. start with your hierarchy reduced by clicking the triangle next to the scene name for example
2. put Peek in non-pinned mode
3. open your hierarchy panel and expand/hide various game objects
4. close the hierarchy panel
5. reopen it and it remembers what you expanded/hid
6. put Peek into pinned mode
7. open the hierarchy panel again and expand/hide various game objects
8. close the hierarchy panel
9. reopen it and it does not remember what you expanded/hid
Unity Version:
2018.4.14f1
Peek Version:
1.1.6
Customer support service by UserEcho
Hi Youdaman,
Thanks for the report, sounds weird that it would only happen in one of the two modes. I'll have a look.
Hi Youdaman,
I just tried reproducing the exact steps in Unity 2018.4.14f1 and Peek v.1.1.6 and both modes seem to remember the hierarchy foldout state.
Can you post a gif or video to make sure I'm not missing anything? We recommend ShareX on Windows to capture videos and Streamable to upload them.