
Errors in 2019.3.0b9 with SpriteShape installed
Testing out 2019.3.0b9 with Peek and some packages. When SpriteShape is installed, I get this error thrown every now and then (think when I import/reimport assets, build the game and so on):
Asset Packages/com.unity.2d.spriteshape/Editor/Handles has no meta file, but it's in an immutable folder. The asset will be ignored.
UnityEditor.AssetDatabase:Refresh()
Ludiq.OdinSerializer.Utilities.Editor.OdinBuildAutomation:OnPostprocessBuild() (at Assets/Ludiq/Ludiq.PeekCore/Runtime/Dependencies/OdinSerializer/OdinBuildAutomation.cs:98)
Ludiq.OdinSerializer.Utilities.Editor.OdinPostBuildAutomation:OnPostprocessBuild(BuildReport) (at Assets/Ludiq/Ludiq.PeekCore/Runtime/Dependencies/OdinSerializer/OdinBuildAutomation.cs:151)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Customer support service by UserEcho
Hi btsslawa,
This is a known Unity bug unrelated to Peek:
https://forum.unity.com/threads/2019-3-0b9-is-missing-package-meta-files.770915/