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Singleton's persistent, automatic variables are static
I've had a look at the Chronos singleton class, and its constructor params like `persistent`, `automatic` are static. It is being inherited by the only Timekeeper, so this is fine I guess.
Does that mean we can't reuse the Singleton class?
Chronos Version:
Unity Version:
Customer support service by UserEcho
Hi Gayanw,
The singleton class is indeed only meant to be used internally. However, it could theoretically be reused, because static params are not shared across generic type variations.