I've been messing around with adding timelines to a rigidbody and have a couple of questions. Apologies if it is in the docs or forums but I couldn't find it:
1. It seems that if I pause time, move a rigidbody then un-pause time, it will revert back to its position when time was paused. I.e. set timescale to 0 with a rigidbody at (0,0,0), move it it (10, 10, 10), then set timescale to 1, the rigidbody reverts back to (0,0,0). Is this intended behaviour?
2. Likewise, when time is paused, if I apply forces, nothing happens. I was expecting the force to be applied when time restarted?
I mainly ask because it took me a while of debugging to figure out these were happening. As a workaround, instead of pausing I'm setting time to ultra-slow-mo, but is there a better way?
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