Is it possible to create time loops with Chronos? For example, lets assume one time loop equals 60 seconds. The player presses the right-mouse button at time 10 seconds, performs a series of actions, and releases it at time 30 seconds. Then at time 70 seconds, a clone appears where the recording first began, performs the same set of actions, and then disappears at time 90 seconds. This spawning and despawning behaviour will continue every 10+(60N) and 30+(60N) seconds respectively.
If Chronos is capable of executing this behaviour, how so?
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