0
Cannot Reproduce

the array and list was gone…………in Bolt v.1.2.3 Alpha 3

Fox Kin 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 3

Bolt v.1.2.3 Alpha3

the list and array was disappeared

so I cant use the array………………

and  so many error when I use  bolt



Should not grab hot control with an active capture (current=Dockarea5 (x:0.00, y:0.00, width:974.00, height:500.00) global rect: (x:0.00, y:0.00, width:974.00, height:500.00) new= (x:0.00, y:0.00, width:200.00, height:402.00) global rect: (x:0.00, y:0.00, width:200.00, height:402.00)
UnityEngine.GUILayout:BeginScrollView(Vector2, GUILayoutOption[])
Ludiq.FuzzyWindow:OnOptionsGUI(FuzzyOptionNode, Single) (at C:/Users/Lazlo/Projects/Ludiq/Ludiq.Core/Editor/Interface/Fuzzy/FuzzyWindow.cs:740)
Ludiq.FuzzyWindow:OnLevelGUI(Single, FuzzyOptionNode, FuzzyOptionNode) (at C:/Users/Lazlo/Projects/Ludiq/Ludiq.Core/Editor/Interface/Fuzzy/FuzzyWindow.cs:700)
Ludiq.FuzzyWindow:OnGUI() (at C:/Users/Lazlo/Projects/Ludiq/Ludiq.Core/Editor/Interface/Fuzzy/FuzzyWindow.cs:586)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):

Unity Event was gone..... too.  

Pending Review

I cannot reproduce the list or Unity Event disappearing, please help me reproduce it on #bug-hunting on Discord.

About the warning, it seems like a harmless warning:
https://forum.unity.com/threads/should-not-grab-hot-control-with-an-active-capture.491271/

However, I don't get it on my machine; which Unity version are you using?