So I have been told to also post my tutorials here.
I decided to try to do a really small and incomplete Plants vs Zombies clone using Bolt. So far in my tutorials you will see how you can take advantage of Super Units, make multiple flows communicate to each other and implementing features step by step.
I made it so everything is explained in a pretty long video but I also take a screenshot of the flows and I briefly try to explain what they do in a written tutorial.
I do recommend you to try to watch the videos even that they are long. They are long because I usually explain the struggles and the challenges I had in order to come up with that solution. In my opinion this is more useful then a classic "you do it like this this this this you are done!". But anyway, I hope my tutorials are useful for you in any way!
In part 1 I have a light introduction to Bolt. How you can use Super Units. How you can make something follow the mouse cursor and some other early logic for our future scripts.
In part 2 I talk about loading another Scene additive, making an UI-Manager, finishing the GrassTile flow, Fixing a small bug from the 1st part and more importantly we talk about State Machines!
I will post here all my updates!
And also, you might want to check my twitch channel: www.twitch.tv/gamerpet
Lately I have been streaming me working in Unity using Blot :D
Customer support service by UserEcho