
+8
Released
Version 1.2.3
Ludiq.Core v.1.2.3
- Added New Alpha and Beta systems
- Added Screen to default types with icon (#951)
- Added Warning for object reference order changing after undo (#692)
- Changed Hide interface methods in AOT safe-mode (#957)
- Fixed Human naming error on MemberInfo (#888)
- Fixed AOT Pre-Build not including stubs from disabled game objects (#899)
- Fixed Unity Object to interface conversion (#907)
- Fixed Virtual method overrides not being used in IL2CPP (#872)
- Fixed Number to string units on IL2CPP (#790)
- Fixed Unity hierarchy conversion issue with pseudo-nulls (#953)
- Fixed AOT Pre-Build not including stubs from uninstantiated prefabs (#973)
Ludiq.Graphs v.1.2.3
- Refactored Canvas code to use control IDs
- Fixed Quick window dragging causing lasso (#767)
- Fixed Mouse issues in canvas (#1057)
Bolt.Flow v.1.2.3
- Fixed Issues with SceneVariable singleton (#912)
- Fixed Manual events firing on idle graphs (#937)
- Fixed Error in scene variable value prediction from prefab graphs (#1007)
- Fixed Typo in Create Dictionary node (#1084)
- Fixed Manual events not firing in flow machines (#966)
Bolt.State v.1.2.3
- Added Trigger enter / exit state events in transitions (#949)
- Fixed Fixed Update and Late Update not firing in super states (#948)
Customer support service by UserEcho
Hi everyone! Any feedback on the v.1.2.3 Beta? Any remaining bug / error / warning? If not, I'll publish it to the store today!
Package submitted for review!
You can download it early with your invoice number here: https://ludiq.io/build/928