Unity Bug

Flow Graph Text Blurry

David Jaenisch 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 1

When I use the flow graph editor, the text blurs out if I zoom out beyond a certain point. I have a 4k monitor on Windows 10 using Unity 2017.2

When I zoom in to the point where the font is approximately 12 point, it looks fine, but if I zoom out even slightly (to where it looks like 10 point font), it becomes so blurry that it's difficult to read. There's a certain point where it changes very suddenly from blurry to perfectly clear.

1.0x: Perfect clarity

0.9x: Blurry

0.8x: Mostly blurry and text is slightly cut off

0.7x: *very* blurry

0.6x/0.5x: Mostly blurry and Rigidbody 2D text values disappear at 0.6x

0.4x-0.1x: Very blurry, but to be honest, I couldn't read this anyway.

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):
Unity Bug

Unfortunately, there is nothing that can be done for this. The Unity GUI matrix scaling has no supersampling or filtering option available.

When persistent GUI controls get stabilized (currently experimental), Bolt may be re-implemented using those, which support better zoom. But at the moment, there isn't even documentation on how to use them.