AOT Error in state machine

이승우 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 4

If I use my own class's API in transition, it is not included AOT pre-build.

Check Please.

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):

It is new error.

( Bolt v1.2 + hot fix )

this graph is in state machine's transition

After AOT pre-build, this api make error in iOS

and This api can't find in AotStubs.cs

BUT !!!!

After I add this node to dummy state (not transition)

Work's well and I can find generated API in AotStubs.cs

Sorry My Poor English ~~~~~

Fixed in Alpha

I think I understand what you mean.

The AOT stubs from state transitions weren't getting properly detected. Fortunately it is an easy 1-line fix and will be included in the next version.