0
Fixed

Prefab loosing macro

Éric Villeneuve 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 3

I try to save my prefab with the macro but the macro always remove himself from the prefab ... why ?

Bolt Version:
Unity Version:
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.NET Version (API Compatibility Level):
+1
Pending Review

Hi Éric! :) Welcome to the community.

I can't reproduce this bug. Can you give me step by step instructions in a small example to recreate this issue?

+1
Fixed in Alpha

I've seen this bug happen after a deserialization failure related to #612. Once the deserialization error is resolved (in v.1.1.3), it stops happening after an assembly reload (e.g. entering/exiting play mode). Please let me know if you still experience the issue in 1.1.3.