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AOT Pre-Build Error – The type or namespace name '' could not be found in the global namespace

Elle_rie 7 months ago updated by Lazlo Bonin (Lead Developer) 6 months ago 1

AOT预构建完成时出现错误。

AotStubs.cs

资产/插件/Ludiq/Ludiq.Core/Generated/AotStubs.cs(1105,40):错误CS0246:找不到类型或名称空间名称“ EsukaStudio”(您是否缺少using指令或程序集引用?)

我使用的命名空间是EsukaStudio.Gameplay,我是bolt的新手用户,请帮助我。

Bolt Version:
1.4.11
Unity Version:
2019.3.3f1
Platform(s):
ready to build in IOS
Scripting Backend:
IL2CPP
.NET Version (API Compatibility Level):
.NET 4.x
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Hi,

I'm sorry, I do not understand the bug report.

I understand you're getting a compilation error in AotStubs.cs.

Please send us a minimal project in a ZIP that reproduces this issue

You can upload it publicly here (remember to remove the Ludiq folder before uploading).

Or you can send it privately to support@ludiq.io.

Thanks!