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Cannot Fix

Audio Mixer Group variables

Romuald 2 months ago updated by Lazlo Bonin (Lead Developer) 2 days ago 3

Hello,
Each time I want to create an "Audio Mixer Group" variable, it becomes an "Audio Mixer Group Controller" type variable.

Bolt Version:
1.4.11
Unity Version:
2019.2.19f1
Platform(s):
Windows 10 64 bits
Scripting Backend:
Mono
.NET Version (API Compatibility Level):
.NET 4.x
GOOD, I'M SATISFIED
Satisfaction mark by Romuald 2 days ago

Dear Romuald,

Thank you for reporting this. I am sorry you are experiencing the issue. I have tried to reproduce it, but I could not. Could you provide me with clear step by step reproduction steps?

Best,

Hasan from Ludiq

Cannot Fix

Hi Romuald,

Sorry for the late reply on this.

This is a consequence of a fix for the issue outlined here:

https://support.ludiq.io/communities/5/topics/1032-audio-mixer-reference-gets-nulled-on-il2cpp-builds

It should not cause any practical issue (you should still be able to put Audio Mixer Group references inside your variable field and use them). If that is not the case, please let us know.