I'm new to this. I've followed the First Person Controller tutorial and I've run into a problem.
Whenever I move and rotate the camera, at the same time, all object starts to "jitter". This does not happen when I stand still and rotate or run while looking straight ahead.
Here's what I mean:
and here's how how my flow chart and gameobject hierarchy looks like:
I realize it's probably because of the rotation being in an "On update".. Maybe not? I don't know..
What's the proper way to fix this so everything looks smooth, even if you rotate while walking around?
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