Hi all, I'm new to Bolt and was curious about creating a very simple Visual Novel system within Bolt. Mostly I'm looking to
-(Like Twine) display a button to allow the user to choose from branching paths
-fade gameobject/sprites in and out
-cue music/sound effects
-print text in a box
-transition from camera from one location to another
-Use bolt nodes to activate Timelines (for simple anim) / and activate the next Bolt node
-Keep score between scene loads (Assuming I'd use player prefs).
How unrealistic am I being? The individual parts seem doable, but I'd love to get feedback from experienced Bolt users before I dive in. Where this would get past what Bolt can do by itself (with no scripting)?
Thank you all for your time,
Customer support service by UserEcho