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Answered

Uduino

Robert 2 weeks ago updated by Lazlo Bonin (Lead Developer) 1 hour ago 2

Anyone know how to use Bolt and Uduino together in unity

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):

Bolt and Uduino together 

Answered

Hi Robert,

Sorry for the late reply.

In general, Bolt can use any third-party plugin or asset if you add the relevant types to your the Unit Options Wizard under Tools > Bolt.

In this case, look for a type called UduinoManager.

Then, you should be able to get the manager instance via a node, then call any method on this documentation page through nodes as well:

https://marcteyssier.com/uduino/docs/script-reference

Hope this helps!