Anyone know how to use Bolt and Uduino together in unity
Bolt and Uduino together
Sorry for the late reply.
In general, Bolt can use any third-party plugin or asset if you add the relevant types to your the Unit Options Wizard under Tools > Bolt.
In this case, look for a type called UduinoManager.
Then, you should be able to get the manager instance via a node, then call any method on this documentation page through nodes as well:
Hope this helps!
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