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Answered

Primitive types aren't available in fuzzy finder

MegadethRocks 1 year ago updated by Lazlo Bonin (Lead Developer) 1 year ago 2

I just installed Bolt for the first time to play around with it and I can't figure out something that should be basic. Strings, floats and integers don't exist for me. If I create a variable I can't set it to those types. If I drag the string/float/int type from a node the way they do it in all of the tutorials it also doesn't let me create the literals of those types.

I saw some other threads mentioning a ValueInput.cs file which doesn't exist for me at all (it was for Bolt 2, so it's possible it just doesn't exist in 1.4).

Anyone have any ideas for something I can try? I have explicitly added the System namespace to the Unit Options and rebuilt it, but that didn't do anything.

Bolt Version:
1.4.6f3
Unity Version:
2019.2.2f1
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):

Answer

Answer

Well, it did end up being something dumb that I did. Somehow in the Unit Options the mscorlib assembly got deleted. Resetting to defaults and rebuilding did the trick for me.

I probably just accidentally clicked the minus button while I was scrolling down in the initial wizard setup.

GOOD, I'M SATISFIED
Satisfaction mark by MegadethRocks 1 year ago
Answer

Well, it did end up being something dumb that I did. Somehow in the Unit Options the mscorlib assembly got deleted. Resetting to defaults and rebuilding did the trick for me.

I probably just accidentally clicked the minus button while I was scrolling down in the initial wizard setup.