Does Bolt fully support LoadSceneAsync? I know Bolt does not support Async/Await due to it being a live mode limitation. Does that mean LoadSceneAsync behaves like a regular LoadScene?
I'm trying to load a scene additively with LoadSceneAsync but it produces a huge lag spike despite the scene being lightweight. Trying to use "Async Operations" to code a loading bar was similarly unsuccessful. The code doesn't trigger.
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