My class 'Storage' is added to Bolt as a custom build unit.
When I decided to change the name of a public method in it, Bolt started screaming that the method does not exist:
Assets/Ludiq/Ludiq.Core/Generated/AotStubs.cs(3147,42): error CS0117: 'Storage' does not contain a definition for 'SetBoosterVertLine'
Ok, understandable since I changed the interface. But why the hell updating the unit options and re-running the AOT pre build tool cannot fix this? I keep getting the same error and I can't even enter playmode.
I suspect that clearing the library folder would fix it, but I hate doing it :/ This is obviously a bug that should be fixed asap!
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