I have an odd bug that is driving me nuts.
I have 4 scenes in my build.
At the end of each scene I have the "Finish" line, a prefab with the macro flow machine below:
Now for the odd thing.
From scene 00 to 01, all work as intended. Player triggers finish, next scene is loaded
But all other scenes, Player triggers Finish and it only loads the current scene instead of progressing to the next scene.
- Rebuild unity options;
- Unpack the prefab, delete it and recreate it;
- Delete the macro and create a new one.
Nothing. No idea what could cause this behaviour.
Customer support service by UserEcho