0
Fixed

Coroutine don't work after tween On Complete on 2.0.0a3

Jeremy TAN 2 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 2
graph link

I lazlo, In this case I have the Error when I don't active the Coroutine On the Event, but here it's the case.

Bolt Version:
2.0.0a3
Unity Version:
2018.3.9f1
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Bolt 2
GOOD, I'M SATISFIED
Satisfaction mark by Jeremy TAN 2 years ago
Fixed in Alpha

Hi Jeremy,

Thanks for the report. This is a known limitation of the coroutine system in 2.0.0a3 and below.

We've actually completely overhauled the system in 2.0.0a4. We'll post more details about how to use it in the changelogs. Basically, you'll be able to start coroutines from any point in the flow, not just from events.