I'm having a problem with Wait units. I ticked the Coroutine box On Enter State but when I reach Wait Until, there is no Wait, it's as if the branch terminates there.
On exiting the scene I get the error: NotSupportedException: Stop may only be called on coroutines.
Which suggests that the branch isn't being recognized as a Coroutine even though the box is ticked.
Additional: This problem appears to be tied to Monobehavior Invoke, after going through the flow it just gives up.
Additional 2: Ok so what I've found is that this problem appeared in Bolt 1.4.0f11, but was not present in 1.4.0f7, I have downgraded to 1.4.0f7 and this problem has immediately disappeared.
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