I'm just wanting to wrap my head around how the prefab workflow should work, particularly with prefabs in the latest beta of Unity. I don't have any nested prefabs atm in my Bolt playground I have set up.
In terms of a machine hierarchy I understand that a prefab's initial machine must be a Macro source as prefab variations will break an embedded machine. But what about Macro sources with embedded machines? By example a State Machine macro with an embedded flow state and some transitions, do these all need to be Macro sources for prefabs or can they be embedded?
Customer support service by UserEcho