New and have a few questions - Mobile Inputs & AOT

Kodagames 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 1

I've stumbled across Bolt and really like what I see (because Im a visual person ;))


1) Does Bolt support mobile devices (iPhone, Android, etc..)?

2) How would I swipe to move a gameObject

3) I just found AOT = ahead of time ;) which also answers #1

4) Does bolt add any extra weight to the final build (Im designing for mobile where MB's matter).

Greatly appreciated!

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):

Hi Kodagames!

There are some UI tutorials on the Learn hub which might help you get started with #2.

As for #4: Bolt adds a small size to the final build, but it should be roughly around 1-3 MB at most. Most of Bolt's size comes from editor-only DLLs that include icons, but those are not included in the final builds.