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Answered

Non-MonoBehaviour Types

gyltefors 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 1

I am considering to use Bolt in a project where the game data is provided by Articy Draft. All my the types are stored in a namespace like Articy.MyGame, Articy.MyGame.Templates etc. To use these, I would have to manually add each separate type using the Unit Options Wizard, as it only includes custom MonoBehaviours by default. I would need to be able to add a full namespace instead. Also, each time I define a new type, I would have to run the full rebuild, that takes several minutes, so this would have to work with the incremental re-indexing as well.

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Answered

Hi! This will be entirely reworked in v.1.4.1 to enable exactly what you need.

You'll be able to add entire namespaces in one click, and also the incremental build will be reworked to use type-level hashing to be much faster.