I make a simple flow for convert a Camera Render Texture to PNG with alpha.
Render size is constrain by a scale factor. When scale factor = 1 the flow work but when the scale is bigger than 1 an error occurs.[d3d11] attempting to ReadPixels outside of RenderTexture bounds!
After Google research i think it's because the ReadPixel run before the Render Texture was created. I would try to run ReadPixel with OnPostRender event
How use OnPostRender event in bolt ?
thank a lots
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