Vector2Int, Vector3Int integration

Jakub Słaby 12 months ago • updated by Lazlo Bonin (Lead Developer) 6 months ago 3

Would be great to get support for the Vector Int types.

Bolt Version:
Unity Version:
.NET Version:

+1 to this, you cant do much with tile maps without them 

Figured it out. its not a default type,

if you go Tools>Bolt>Unit Options Wizard> Next

you can add the Vector3Int, Vector2Int or whatever down the bottom there :)


Yep, you can add them manually in the mean time, but we added deeper support in 2.0 to have them as default values and literals.