I have been playing around with bolt and so far its been great. Thanks for the work on this, much needed update for the visual scripting scene in Unity.
When building for mobile (Android and iOS) we have switched to using Asset Bundles in some of our projects to keep the initial build size down.
I have read on here that AOT pre build does not work for Asset Bundles, so I assume this means the following:
- Anything included in the project since the last AOT Pre-Build and app build will work with asset bundles.
- Anything added "after" the last app release (new scripts or plugins) will not work within newly created asset bundles without us doing an AOT Pre-Build + app build update?
Is this correct? I am struggling to search on the community, it only shows the last 5 results (unless there is a way to show more?) so apologies if this has been covered before.
Customer support service by UserEcho