0
Fixed

Trying to remove unknown description change listener for

German Fica 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 7 1 duplicate

How can I fix that?

Trying to remove unknown description change listener for 'Bolt.ControlInput'.
UnityEngine.Debug:LogWarning(Object)
Ludiq.DescriptorProvider:RemoveListener(IDescribable, Action) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Descriptors/DescriptorProvider.cs:36)
Ludiq.Widget`1:Dispose()
Ludiq.SingleDecoratorProvider`3:Free(TDecorator) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Decorators/SingleDecoratorProvider.cs:116)
Ludiq.SingleDecoratorProvider`3:Free(IEnumerable`1) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Decorators/SingleDecoratorProvider.cs:132)
Ludiq.Canvas`1:CacheWidgetCollections()
Ludiq.Canvas`1:OnOpen()
Bolt.FlowCanvas:OnOpen() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/FlowCanvas.cs:140)
Ludiq.GraphContext:Open()
Ludiq.GraphContextBreadcrumbs:set_current(GraphContextBreadcrumb)
Ludiq.GraphContextBreadcrumbs:Select(GraphContextBreadcrumb)
Ludiq.GraphWindow:OnGUI()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):

Duplicates 1

I'm using the latest version 1.3.0. The macros were created with the 1.2.3 version.

Trying to remove unknown description change listener for 'Bolt.ControlInput'.
UnityEngine.Debug:LogWarning(Object)
Ludiq.DescriptorProvider:RemoveListener(IDescribable, Action) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Descriptors/DescriptorProvider.cs:36)
Ludiq.Widget`1:Dispose()
Ludiq.SingleDecoratorProvider`3:Free(TDecorator) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Decorators/SingleDecoratorProvider.cs:116)
Ludiq.SingleDecoratorProvider`3:Free(IEnumerable`1) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Decorators/SingleDecoratorProvider.cs:132)
Ludiq.Canvas`1:CacheWidgetCollections()
Ludiq.Canvas`1:OnOpen()
Bolt.FlowCanvas:OnOpen() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/FlowCanvas.cs:140)
Ludiq.GraphContext:Open()
Ludiq.GraphContextBreadcrumbs:set_current(GraphContextBreadcrumb)
Ludiq.GraphContextBreadcrumbs:Select(GraphContextBreadcrumb)
Ludiq.GraphWindow:OnGUI()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


I'm using Bolt version 1.3.0

+1
Pending Review

Hi German,

That's a harmless warning and in the mean time, restarting Unity seems to have fixed it for most users.

But if you can find reliable steps that cause it to appear every time, I can probably reproduce and fix it.

Perfect thank you! Warnings persist, when I get home I'll show you reliable steps(:

+1
Fixed in Alpha

Changed some code that should fix this in 1.4!