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Answered

Bolt Buttons in WebGL not working ? but work everywhere else ?

thomas4d@gmail.com 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 5

HI I've done builds in Windows and it the editor it works prefectly But when i build for WebGL the Gi button don't work ? if i use UNity standard asset the Fade and roll over work but my Bolt action does not ? any thing i should be doing different with WebGL ?

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
GOOD, I'M SATISFIED
Satisfaction mark by thomas4d@gmail.com 3 years ago
I created a complete new scene with a single Flow attached to a Button it works every where except in a WebGL build ???  please help


so no one has tested this ?  

I've done 2 new clear scenes put in the above flow on a Unity button,

the buttons animates to show the Mouse is interacting with button (unity animation)


but the Bolt flow does not work in a WebGL build  ?? can some confirm please

do I have to move to a different scripting system when building for WebGL ?


+1

Your a Goddess Elin  Thanks so much !