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Bolt has recently been acquired by Unity.

Bug reports should now be made via the Standard Bug Reporting Steps.

This forum will not be monitored for new bugs anymore.

Read more about the acquisition here: http://ludiq.io/blog/unity-acquires-bolt

+4

Platformer Tutorial

norbert.duenki 1 year ago updated by matthiaspokorny 1 year ago 4
0
Completed

"is" unit (type checking)

Lazlo Bonin (Lead Developer) 3 years ago updated 1 year ago 2
0
Completed

Support coroutines on Timer and Cooldown outputs

Minh-Tri Nguyen 3 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 5
0
Completed (Unreleased)

Change the modular behavior units from the relative "toggle" to absolute Enable / Disable

CSmith 2 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 1
+1
Completed

Ability to deselect a node from a group of selected nodes.

Marshall Brooks 4 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 3
+1
Completed

State ReEntry

LordConsecro 3 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 3
+1
Completed

Enum Defs via Bolt2

CSmith 2 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 2
+1
Completed

Copy/paste c# preview as text

Elvisish 2 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 3
+1
Completed

Search query permutations

Lazlo Bonin (Lead Developer) 2 years ago updated 1 year ago 2
+2
Completed

Automatic Event Generations for Delegates/Events

tedw4rd 4 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 4
+2
Completed

Units suggestion: Bool True and Bool False

Alessandro 3 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 1
+2
Completed (Unreleased)

Arrays

Abdulaziz Bawazir 3 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 1
+2
Completed

Make "Singleton" class scope live in the scene on "play" instead of a hidden asset.

CSmith 2 years ago updated by Lazlo Bonin (Lead Developer) 1 year ago 1