Important: This support forum is shutting down!

Bolt has recently been acquired by Unity.

Bug reports should now be made via the Standard Bug Reporting Steps.

This forum will not be monitored for new bugs anymore.

Read more about the acquisition here: http://ludiq.io/blog/unity-acquires-bolt

+3
Fixed

GraphPointerException when continuing flow after outputting control

3d_Artist 3 years ago updated by brccabral 1 year ago 25
0
Answered

Accessing Graph Variables

Jerm 2 years ago updated by Fyodor Krasniy 1 year ago 4
+4

Save System (Binary Encryption)

JasonJonesLASM 4 years ago updated by Eduard_de_Bruyn 1 year ago 18
0

Top down: Rotation look at mouse problem. How do i rotate with raycasting?

Martin Vaupell 2 years ago updated by Andrej 1 year ago 3
+18

Tween Options - DOTween

aYo 4 years ago updated by André Barreto 1 year ago 58
+9

Playmaker integration

Waveform 3 years ago updated by matt k 1 year ago 8
+3
Answered

screen to world point position

Dalibor 4 years ago updated by MrProCreative 1 year ago 4
+1
Answered

delete relation or connection

Ed WonWon 4 years ago updated by cdr9042 1 year ago 5
+1
Answered

How to use Bolt with SteamVR or VRTK?

Dave 3 years ago updated by Derek Baker 1 year ago 5
0
Answered

Unity forum post

Rixly239 4 years ago updated by nsk4u 1 year ago 10
+1

Background rotate when player change sides

lalitnikhade03 1 year ago 0
+3

Leap Motion

Dave 3 years ago updated by DaveToon 1 year ago 1
+3
Fixed

System.Threading does not work with .NET 4.6

tiZyJoshi 4 years ago updated by jam joel 1 year ago 32
+2
Escalated

Unity Message Listener blocks proper trickling of UGUI events in hierarchies

Ming-Shiuan Yu 2 years ago updated by Ex-Crow 1 year ago 5