• Welcome to the forum! This is the place to report bugs and request features.
  • Bugs in Bolt 1 are our priority, as Bolt 2 is still in Alpha.
  • Please include clear reproduction steps and full console logs, otherwise we cannot isolate or fix the issues.
0
Fixed

2.0.0a8 - Mother of all GC collections Bolt2

Finntroll 1 month ago updated 2 days ago 6
0

2a10 This specific connection breaks after each Unity restart.

TowerCrow 3 days ago updated 2 days ago 1
0

2a10 Can't Invoke a function at editor time

TowerCrow 3 days ago updated 2 days ago 1
0

Bolt 2a10 Cannot convert type 'UnityEngine.Transform' to 'UnityEngine.GameObject'

TowerCrow 2 days ago updated 2 days ago 0
+1

Bolt 2 A10 Setting graph variable breaks C# generation

Reality.Stop() 3 days ago updated by TowerCrow 3 days ago 2
0

BUG a8 : Editor sub-window of Explorer drops to the bottom after graph or game maximize

CSmith 4 weeks ago updated 3 days ago 1
0

GetComponent<T> doesn't resolve output until copy-pasted

Reality.Stop() 3 days ago updated 3 days ago 0
0

Bolt 2 A10 connected port removal graph nuke

Reality.Stop() 3 days ago updated 3 days ago 0
0

Better support for "collapse for visual clarity" workflow

Reality.Stop() 3 days ago updated 3 days ago 0
0

2.0.0.a10: Renaming flow graph leaves a placeholder in the background

David Svezhintsev 3 days ago updated 3 days ago 0