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Bolt has recently been acquired by Unity.

Bug reports should now be made via the Standard Bug Reporting Steps.

This forum will not be monitored for new bugs anymore.

Read more about the acquisition here: http://ludiq.io/blog/unity-acquires-bolt

0
Answered

Quick question: How to exit Superstate?

Basbo 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 1
0
Answered

Passing functions as arguments

gentlemango 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 1
+3

Rewired Full Integration (Native Units + Events)

JasonJonesLASM 3 years ago updated 2 years ago 10
+8

Control Flows and Caching

Reality.Stop() 2 years ago updated 2 years ago 2
0
Fixed

UnityEvent not firing

이승우 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 4
+2
Fixed

Misspelling in "Create dictionary" node

Semyon Gaivoronskiy 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 3
0
Fixed

Mouse position offset in graph window.

Marshall Brooks 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 5
0
Fixed

AOT Pre-build skip state graph in prefab

이승우 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 6
+1
Fixed

Can't update unit options

Nanda 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 9
0
Fixed

Human naming error on MemberInfo

Mountblanc 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 3
0
Fixed

Unity Event is fired on inactive states

Ilumisoft 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 4
+1
Fixed

Unity Object to Interface automatic conversion

Eric Welwood 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 11
0
Fixed

Virtual method overrides not used on AOT

이승우 3 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 5