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NullReferenceException when peeking prefab in project window

aspirit.128 2 weeks ago 0

When clicking on prefab icon in project window (to peek it later) an exception occurs:

NullReferenceException: Object reference not set to an instance of an object
UnityEditor.PrefabImporterEditor.Awake () (at <480b5a3bd3214ce5831f6dd8c68fdc55>:0)
UnityEditor.Editor:CreateEditor(Object)
Ludiq.Peek.EditorPopup:Initialize(Object[]) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Tools/Editor/EditorPopup.cs:129)
Ludiq.Peek.EditorPopup:Open(Object[], Rect) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Tools/Editor/EditorPopup.cs:55)
Ludiq.Peek.EditorTool`1:Open(ToolControl) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Tools/Editor/EditorTool.cs:123)
Ludiq.Peek.GameObjectEditorTool:Open(ToolControl) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Tools/Editor/Implementation/GameObjectEditorTool.cs:68)
Ludiq.Peek.ToolControl:DrawInTreeView(Boolean, Rect, Boolean) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Tools/ToolControl.cs:233)
Ludiq.Peek.ToolbarControl:DrawMainToolInTreeView(Rect, Rect) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Toolbars/ToolbarControl.cs:149)
Ludiq.Peek.TreeViewToolbars:Draw(Boolean, ToolbarControlProvider, Object, Object[], Boolean, String, Rect, Rect, Boolean) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:55)
Ludiq.Peek.TreeViewToolbars:OnItemGUI(ToolbarControlProvider, Object, Rect, Rect, Boolean) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/TreeViewToolbars.cs:125)
Ludiq.Peek.ProjectToolbars:OnProjectItemGUI(String, Rect) (at Assets/Plugins/Ludiq/Ludiq.Peek/Editor/Toolbars/Integrations/ProjectToolbars.cs:65)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Unity Version:
2019.3.13f1
Peek Version:
1.1.8