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Cannot Reproduce

Hierarchy does not remember expanded/hidden items in pinned mode

Youdaman 4 months ago updated by Lazlo Bonin (Lead Developer) 3 months ago 2

In non-pinned mode, the hierarchy panel remembers which game objects you've expanded to look at their child objects.

In pinned mode, the hierarchy panel does not remember.

Repro steps:

1. start with your hierarchy reduced by clicking the triangle next to the scene name for example

2. put Peek in non-pinned mode

3. open your hierarchy panel and expand/hide various game objects

4. close the hierarchy panel

5. reopen it and it remembers what you expanded/hid

6. put Peek into pinned mode

7. open the hierarchy panel again and expand/hide various game objects

8. close the hierarchy panel

9. reopen it and it does not remember what you expanded/hid

Unity Version:
2018.4.14f1
Peek Version:
1.1.6
Pending Review

Hi Youdaman,

Thanks for the report, sounds weird that it would only happen in one of the two modes. I'll have a look.

Cannot Reproduce

Hi Youdaman,

I just tried reproducing the exact steps in Unity 2018.4.14f1 and Peek v.1.1.6 and both modes seem to remember the hierarchy foldout state.

Can you post a gif or video to make sure I'm not missing anything? We recommend ShareX on Windows to capture videos and Streamable to upload them.