I have a character controller where each limb is a separate gameObject. I decided to add a TimeLine to each limb in able to rewind the charcacters movements.
I have the problem that the rewind data is an approximation, so when rewinding, I find that the limbs drift apart from one another.
Is there an easy way to only record a gameObjects 'Rotation' but not 'Position'?
Customer support service by UserEcho