0
Answered

PlayerSettings Validation: Requested build target group (27) doesn't exist; #define symbols for scripting won't be added.

BlackBox514 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 2

Hi,

I'm getting this strange error in the console. I've updated Playmaker to the latest 1.8.4 and am using the latest Chronos 2.4.9.

Thanks.

PlayerSettings Validation: Requested build target group (27) doesn't exist; #define symbols for scripting won't be added.
UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String)
Chronos.Addon:AddDefine() (at Assets/Chronos/Source/Utilities/Editor/AddonDetector.cs:122)
Chronos.Addon:Check(Boolean) (at Assets/Chronos/Source/Utilities/Editor/AddonDetector.cs:65)
Chronos.AddonDetector:CheckForAddons(Boolean) (at Assets/Chronos/Source/Utilities/Editor/AddonDetector.cs:31)
Chronos.AddonDetector:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets/Chronos/Source/Utilities/Editor/AddonDetector.cs:46)

UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
Chronos Version:
2.4.9
Unity Version:
5.6f03

Answer

+1
Answer

Ok, I just found a similar post below which states it isn't a bug with Chronos.

I'll check with the Playmaker folks.

+1
Answer

Ok, I just found a similar post below which states it isn't a bug with Chronos.

I'll check with the Playmaker folks.