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Multiple scripts Errors on importing Chronos in Unity 2019.4

georgegkas 6 days ago 0

We just imported for the first time the Chronos package into our game using Package Manager and got the following errors in the console:

Assets\Ludiq\Ludiq.Chronos\Source\Editor\ClockEditor.cs(8,29): error CS0118: 'Editor' is a namespace but is used like a type

Assets\Ludiq\Ludiq.Chronos\Source\Editor\CustomRecorderEditor.cs(8,38): error CS0118: 'Editor' is a namespace but is used like a type

Assets\Ludiq\Ludiq.Chronos\Source\Editor\ClockEditor.cs(23,24): error CS0115: 'ClockEditor.OnInspectorGUI()': no suitable method found to override

Assets\Ludiq\Ludiq.Chronos\Source\Editor\CustomRecorderEditor.cs(17,24): error CS0115: 'CustomRecorderEditor.OnInspectorGUI()': no suitable method found to override

Assets\Ludiq\Ludiq.Chronos\Source\Editor\TimekeeperEditor.cs(9,34): error CS0118: 'Editor' is a namespace but is used like a type

Assets\Ludiq\Ludiq.Chronos\Source\Editor\TimelineChildEditor.cs(8,37): error CS0118: 'Editor' is a namespace but is used like a type

Assets\Ludiq\Ludiq.Chronos\Source\Editor\TimelineEditor.cs(8,32): error CS0118: 'Editor' is a namespace but is used like a type

Assets\Ludiq\Ludiq.Chronos\Source\Editor\TimelineChildEditor.cs(17,24): error CS0115: 'TimelineChildEditor.OnInspectorGUI()': no suitable method found to override

Assets\Ludiq\Ludiq.Chronos\Source\Editor\TimekeeperEditor.cs(20,24): error CS0115: 'TimekeeperEditor.OnInspectorGUI()': no suitable method found to override

Assets\Ludiq\Ludiq.Chronos\Source\Editor\TimelineEditor.cs(25,24): error CS0115: 'TimelineEditor.OnInspectorGUI()': no suitable method found to override

We're using Chronos version 2.4.15 with Unity LTS 2019.4.10f1. The project structure is shown in the following screenshot:

Also, in case that is matter, we're not using any other external packages in our project.

Please take a look and inform us for potential solutions.

Chronos Version:
2.4.15
Unity Version:
2019.4.10