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change clock in runtime

juan pablo urango vitola 5 months ago • updated by Lazlo Bonin (Lead Developer) 4 weeks ago 1

Hi I am trying to change the global clock of a timeline, but after changing the globalClockKey of the timeline, the new global clock does not affect the timeline updated, how can I achieve this behavior?

Thanks in advance.

Chronos Version:
2.4.14
Unity Version:
2018.3.9f1
Under Review

Hi Juan Pablo,

Sorry for the very late reply on this.

When changing the globalClockKey property, the underlying clock gets reset. Accessing the clock property afterwards should point to the right clock in the next Update.

If that is not working, can you provide more information about your setup?